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Showing posts with the label Android

Anbernic RG353P Specs Now Officially Confirmed

  The specs on the RG353P are now officially confirmed by Anbernic and are not far off from what rumors indicated. I'm still not a big fan of the look and it doesn't look very comfortable to me, but there are some pluses to the system if the price ends up being good.  The biggest pluses I think are that it will be a dual boot system (Linux and Android), developers already have their hands on the system so custom firmware options should happen faster than usual, and I like that it has a 4:3 screen (4:3 is the best size for most classic gaming options) when so many devices lately are wide-screen. The SoC on the RG353 should be able to handle PSP, N64, Dreamcast, etc. easily which is a bump up from the 351 series. This SoC is the same as the RG503 but hopefully with a less messy OS setup. I was not not a fan of the PocketGo S30 which this one closely resembles but we'll see what happens. I expect this one to be available very soon.  The 4:3 screen being a touch-screen is also

5 Upcoming Retro Game Handhelds: Quick Notes

5 Upcoming Retro Game Handhelds I'm Most Likely To Buy  Things are moving almost too fast to keep up with these days in the game handheld arena. A lot of upcoming options aren't really "retro handhelds" and are more like powerful handheld PCs, but they can be used just like a retro handheld so I'll count it. All in all, I have 5 upcoming handhelds high up on my radar.  Here's some quick notes and links on my choice of upcoming handhelds to keep an eye on in the near future... (Some Specs are Speculative Until Final Product Occurs). Having a Steam Deck also really lowers my need for the real powerful handhelds, so I'm likely to focus a lot on budget stuff over the next year... Game Handhelds I'm 100% Definitely Buying:  #1 Retroid Pocket 3 (RP3) RP3 Same Power as the RP2+ But With Potentially More RAM Android 9 Handles Up To PSP/Dreamcast With No Problem and Can Dabble in PS2/GameCube/Wii Emulation With OK Results With Some Games  4.7" 16:9 IPS Tou

Retroid Pocket 2 vs Anbernic RG351P: Definitive Analysis

The Retroid Pocket 2 and Anbernic RG351P have been out long enough for me to give both extensive time and a definitive opinion of both. When I score devices,  I keep price and $ for $ value always in mind so I no longer use price as a category. The RP2 is slightly cheaper than the RG351P. The 351P has more out of the box appeal but the RP2 catches up to it in many areas if you are willing to put in some work. If you are a complete beginner to these kind of devices,  the 351P may suit you a little better.  I originally scored the RP2 a 8.5/10 and the 351P an 8/10. Community support and new developments during the first 6 months to a year of any new open source style system definitely has some big effects... Going Head 2 Head:  Retroid Pocket 2 = 8.5/10  RG351P = 7.4/10 What really drags the 351P down is the screen size, lack of built in WiFi and battery performance. If it weren't for those three issues it might have been a LOT better.  SCREEN   Retroid Pocket

Retroid Pocket 2 Funtastic Collection SOLD OUT!

Looks like the highly popular Retroid Pocket 2 Funtastic Collection has sold out on the manufacturer's site. The original colors are still available. I'll be curious if they plan to make more runs of the Funtastic models or will it be on to the Retroid Pocket 3 soon? 

Great Android Game For Retroid Pocket 2: Wayward Souls

Developed by  RocketCat Games   Android games are hit and miss on the Retroid Pocket 2. Fortunately Wayward Souls plays flawlessly on the RP2 game console and with a relatively small for size for people still using the external SD as external.  Probably one of the biggest disappointments with the RP2 is the tiny stock internal storage especially as an Android device.  The game automatically detects the RP2 controller and you are ready to go without any settings changes needed. I did find that the game is easier using the d-pad. Using the thumbstick you still get semi sloppy control just like with playing touch screen.  For anyone who has not played Wayward Souls before (it came out at 6 years ago), its a visually well designed rogue-like du geom crawler with light RPG elements.  The learning curve is pretty easy but while the game is easy to figure out,  mastering it is very hard. Retro style graphics (which keeps the file small fortunately), great music and add